Wednesday, July 11, 2012

Phoenix is rising

Finally our first blog post.
It should represend our announcement that we are going to write here about XNA Game Studio, Unity3D, independent game develompent in general and casual life topics.
After several projects in XNA we decided to work with Unity3D too. Even though several months have passed since we published T.E.C. 3001 we weren't wasting time - we worked on several projects for other companies.  It started as an agreement with one foreign company for which we were supposed to outsource several games, but that didn't turned out well.
We think XNA is great but because of other projects and our personal interest we wanted to work with Unity3D too. Other reason for our migration to Unity3D is low visibility and access to Xbox Live Indie games. We are very pleased how T.E.C. 3001 did on Xbox marketplace but there were many people saying "where is this game?", "I can't find this on my Xbox" or "I can't find Xbox Indie Games". This explains alot.
Does this mean that we are finished with XNA? No, we will certanly work with it in future but we want to spread to other platforms as well.
For all those who work in XNA, it will be very easy for you to learn Unity3D. We were scared that we are going to need time to learn it but we actually learned basics from 2 or 3 tutorials and started to work with it like we were born with it. For now Unity works like a charm.
Our future steps will be publishing T.E.C. 3001 on Desura and work on a new project for iPad. For all interested we are going to write here about development of it very soon.

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